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Anvesh Tandon

Environment Artist & 3d Artist

Worked closely with Associate Art Director and was responsible for-
• Challenging process of converting photogrammetry data to tileable barrier pieces, which was very interesting and great learning experience.
• Modeling, texturing, sculpting of cloth, rocks and assets.
• Creating smashables for all the breakable pieces and play-test in engine.
• Art related bug fixing for any technical issues in engine.

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